bakeShifter quickly moves objects or subobjects by a consistent amount along all 6 axes.
Usage: Select one or more objects (or subobjects), and then click the movement button of choice. The amount moved can be set with the increment spinner. All units are in the user's display units, though the default is 100 internal max units.
There are four checkbuttons along the bottom of the interface; these set the multiplier for movement. The default is 1, but double, half, and quarter movement are also available.
Installation: Simply drag-and-drop onto the Max viewport. The script is found under the "PatJS" category.
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